Summer is fast approaching. The days are getting longer, temperatures are rising, and my working life has been totally and completely taken over by summer camp. On an average day, I field at least a dozen inquires about camp–programs, pricing, dates. When I realized just how much interest there is in our camps, I must admit that I couldn’t help but wonder if the subject was going to wear on me. However, the exact opposite seems to be happening. Every day, I go home just a little more excited for the first day of camp to arrive.
I won’t lie…I have a camp countdown operating on my computer. As of today, there are 38 days (not including school holidays) until camp begins. In an attempt to make the time pass faster–and to get people as excited as I am–today will be the start of our Program-a-Day countdown series. Every day, up until the start of camp, I’ll post a quick description of a camp program and an example of student work. 38 programs in 38 days. Definitely doable.
Video Game Design: 2D RPG
2D RPG is, without a doubt, one of the top three programs I get inquiries about. This camp is our first-level game design program, for students ages 11+. In this camp, the students are introduced to the basic building blocks of role playing game design, including: story development; background design; puzzle, exploration and quest definition; definition of winning conditions and rules of tactical combat; health meters and collision detection. Students learn to apply the mechanics of level design and game mapping (using locales, stages or missions), architectural visualization, game graphics, animation, math and logic in their game concept. At the end of the camp, each student has a fully-operational game of their own design that they can bring home to play with family and friends
Pretty awesome, huh? 1 down, 37 to go!